Hello and Welcome to my Material Authoring page! Within you will find links to free videos and images for following along: Have fun creating surface details for your models!
This video goes over an "Old School" method to achieve a tiled PBR material. The intended purpose of the video is to help modern material authors learn some hands-on older techniques for maximum control, (in the case that the newer programs are not adequate). The level of teaching in this video assumes you have a basic knowledge of Photoshop and Substance Designers interface.
Below is the Panasonic Raw file from the GH6. Please use it as a tool to learn and make your art better! You will need a program that can process Raw photos to open the file: Camera Raw, Lightroom, DXO PhotoLab etc. Enjoy learning!
Below is the Panasonic Raw file from the GH6. Please use it as a tool to learn and make your art better! You will need a program that can process Raw photos to open the file: Camera Raw, Lightroom, DXO PhotoLab etc. Enjoy learning!

home_brick_2023.rw2 | |
File Size: | 152014 kb |
File Type: | rw2 |

unit_block_color.jpg | |
File Size: | 6765 kb |
File Type: | jpg |

leaf_simplified_source_image.jpg | |
File Size: | 4572 kb |
File Type: | jpg |
This is a tutorial showing how to take a single image and turn it into a PBR Material using Photoshop and Substance Designer. You will learn essential Photoshop skills so that you can add it to your material repertoire.

pct_refs_070_underside.tif | |
File Size: | 150392 kb |
File Type: | tif |
This is a tutorial showing how to make a simple tileable concrete material in Substance Sampler using a single image.

concrete_barn_1_meter_4k_01.png | |
File Size: | 88672 kb |
File Type: | png |

brick_stewart_skewed.jpg | |
File Size: | 24196 kb |
File Type: | jpg |